// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "SingleHintWidget.generated.h"

/**
 * 
 */
UCLASS()
class MISCELLANEOUSPROJECT_API USingleHintWidget : public UUserWidget
{
	GENERATED_BODY()
public:
	virtual void NativeConstruct() override;
public:
	void ConstructWidget(const FText& Hint);
public:
	UPROPERTY(meta = (BindWidget))
	class UTextBlock* HintText;
	UPROPERTY(EditAnywhere, BlueprintReadWrite, meta = (ExposeOnSpawn = "true"), Category = "Default")
	FText Hint;
private:

};
